Issue #17

March 2nd, 2012

Articles & Tutorials

Link Bild Getting Started in Android Game Development with libgdx (

In this tutorial you'll learn the building blocks of game development using the libgdx library.


Android development with C# (
Ever wanted to develop for Android using C# now you can.

Android Measuring Stick (
A deep dive on how to measure Android fragmentation.

Libraries & Code

LibGDX (
LibGDX is a cross-platform 2D and 3D game development framework written in Java/C/C++.

Android Asynchronous Http Client (
A Callback-Based Http Client Library for Android built on top of Apache’s HttpClient libraries.


Useful Tools and Kits for Android Developers (
A comprehensive list of tools for Android Developers.

DP/pixel calculator (
For designers working on Android apps: Here is a handy DP/pixel calculator for generating those graphic assets.


Link Bild Ubuntu on Android (

Ubuntu on your Android - it's getting real? Let's see where this is heading.



Link Bild Creating custom button assets (

Create custom button assets is not very straight forward - this screencast shows you step by step how to do it.


App of the Week

Catch (
Catch is a free, feature-packed app that allows you to capture your ideas and experiences across all your devices with secure auto-syncing to the cloud.