In this tutorial you'll learn the building blocks of game development using the libgdx library.
Android development with C# (programmerprogramming.com)
Ever wanted to develop for Android using C# now you can.
Android Measuring Stick (pxldot.com)
A deep dive on how to measure Android fragmentation.
LibGDX (libgdx.badlogicgames.com)
LibGDX is a cross-platform 2D and 3D game development framework written in Java/C/C++.
Android Asynchronous Http Client (loopj.com)
A Callback-Based Http Client Library for Android built on top of Apache’s HttpClient libraries.
Useful Tools and Kits for Android Developers (webdesignledger.com)
A comprehensive list of tools for Android Developers.
DP/pixel calculator (labs.skinkers.com)
For designers working on Android apps: Here is a handy DP/pixel calculator for generating those graphic assets.
Ubuntu on your Android - it's getting real? Let's see where this is heading.
Create custom button assets is not very straight forward - this screencast shows you step by step how to do it.
Catch (market.android.com)
Catch is a free, feature-packed app that allows you to capture your ideas and experiences across all your devices with secure auto-syncing to the cloud.