Issue #17

March 2nd, 2012

Articles & Tutorials

Link Bild Getting Started in Android Game Development with libgdx (obviam.net)

In this tutorial you'll learn the building blocks of game development using the libgdx library.

 

Android development with C# (programmerprogramming.com)
Ever wanted to develop for Android using C# now you can.

Android Measuring Stick (pxldot.com)
A deep dive on how to measure Android fragmentation.

Libraries & Code

LibGDX (libgdx.badlogicgames.com)
LibGDX is a cross-platform 2D and 3D game development framework written in Java/C/C++.

Android Asynchronous Http Client (loopj.com)
A Callback-Based Http Client Library for Android built on top of Apache’s HttpClient libraries.

Tools

Useful Tools and Kits for Android Developers (webdesignledger.com)
A comprehensive list of tools for Android Developers.

DP/pixel calculator (labs.skinkers.com)
For designers working on Android apps: Here is a handy DP/pixel calculator for generating those graphic assets.

News

Link Bild Ubuntu on Android (ubuntu.com)

Ubuntu on your Android - it's getting real? Let's see where this is heading.

 

Screencasts

Link Bild Creating custom button assets (watchlaterapp.com)

Create custom button assets is not very straight forward - this screencast shows you step by step how to do it.

 

App of the Week

Catch (market.android.com)
Catch is a free, feature-packed app that allows you to capture your ideas and experiences across all your devices with secure auto-syncing to the cloud.